Zaris

This page will hold all the details about Zaris’s character creation.

Ability Scores (20 point buy)

Ability Score Cost Racial Lvl 1 Levels Gear Final Abil Mod
Str 13 3 0 13 0 0 13 +1
Dex 13 3 2 15 0 0 15 +2
Con 7 -4 -2 5 0 4 9 -1
Int 16 10 2 18 3 6 27 +8
Wis 11 1 0 11 0 0 11 +0
Cha 15 7 0 15 0 0 15 +2

HP: Rogue 5 + Wizard 22 + Toughness 17 + Con belt 30 = 74
Fort: 9 = 4 Wiz -1 Abil + 6 Gear
Ref: = 12 = 4 Wiz + 2 Rog + 2 Abil + 6 Gear
Will: 15 = 9 Wiz + 6 Gear

Speed: 45 = 30 (base) + 5 (fleet) + 10 (boots)

Feats:

  • Toughness – Bonus HP
  • Fleet – Increase base speed by 5’
  • Arcane Armor Training – Subtract 10% Arcane Casting Penalty
  • Craft Wondrous Item – Craft Item
  • Extend Spell – Meta-Magic +1 for x2 duration
  • Leadership – Eathan Weaver (Diviner) – Stay at home Mage
  • Improved Counterspell – Counter a spell with spell from same school
  • Craft Magic Arms and Armor – Craft Item
  • Dazing Spell – Meta-Magic +2 to add Daze effect (Fort save or dazed for spell level rounds)
  • Parry Spell – Reflect countered spells back at caster

I’m not sure I’ll be keeping Improved Counterspell or Parry Spell. I’d like to try it out for a time. For future levels I’m interested in Craft Staff, Augment Summoning, Quicken Spell

Skill Total Trained Ranks Ability Misc
Acrobatics 6 3 1 Dex(2) 0
Appraise 12 3 1 Int(8) 0
Bluff 27 3 15 Cha(2) 7
Climb 5 3 1 Str(1) 0
Diplomacy 13 3 1 Cha(2) 7
Disable Device 24 3 15 Dex(2) 4
Disguise 9 3 1 Cha(2) 3
Escape Artist 12 3 1 Dex(2) 6
Fly 6 3 1 Dex(2) 0
Intimidate 13 3 1 Cha(2) 7
Knowledge (Arcana) 12 3 1 Int(8) 0
Knowledge (Dungeoneering) 12 3 1 Int(8) 0
Knowledge (Engineering) 12 3 1 Int(8) 0
Knowledge (History) 12 3 1 Int(8) 0
Knowledge (Planes) 12 3 1 Int(8) 0
Perception 15 3 10 Wis(0) 2
Perform 20 3 15 Cha(2) 0
Ride 6 3 1 Dex(2) 0
Sense Motive 11 3 1 Wis(0) 7
Sleight of Hand 6 3 1 Dex(2) 0
Spellcraft 26 3 15 Int(8) 0
Stealth 6 3 1 Dex(2) 0
Swim 5 3 1 Str(1) 0
Use Magic Device 20 3 15 Cha(2) 0
Casting Chart Base Bonus Total DC
Level 0 4 2 6 18
Level 1 4 2 6 19
Level 2 4 2 6 20
Level 3 4 2 6 21
Level 4 4 2 6 22
Level 5 3 1 4 23
Level 6 3 1 4 24
Level 7 2 1 3 25
  • Level 1 – Rogue 1
    • Feat: Toughness
    • Class Abilities: Sneak Attack (1d6), trapfinding, Light Armor Proficiency
    • Saves: Ref +2
    • Weapon Prof: Simple, hand crossbow, rapier, sap, shortbow, short sword, long bow, long sword
    • Racial: Immune to Sleep, +2 saving throw vs enchantment spells, +2 overcome spell resistance, +2 spellcraft identity magic items, +2 Perception
    • Languages: Common, Elven, Dwarven, Draconic, Goblin, Orc
    • Skills: 13 Acrobatics, Bluff, Diplomacy, Disable Device, Disguise, Escape Artist, Knowledge (Dungeoneering), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Use Magic Device
  • Level 2 – Wizard 1
    • Class Abilities: spells, arcane bond (object), Scribe Scroll
    • Weapon Prof: club, dagger, heavy crossbow, light crossbow, quarterstaff
    • Spell Book: Level 0 – all, Level 1 – 7 free spells
    • Arcane School: Universalist Hand of the Apprentice, Metamagic Mastery
    • Skills: 7 Use Magic Device, Spellcraft x 2, Fly, Bluff, Linguistics x 2 (Abyssal, Undercommon)
  • Level 3 – Wizard 2
    • Spell Book: +2 level 1 spells
    • Feat: Fleet (+5’ speed)
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform x 2, Perception, Linguistics(Giant)
  • Level 4 – Wizard 3
    • Spell Book: +2 level 2 spells
    • +1 Int = 19 Int
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Linguistics(Infernal)
  • Level 5 – Wizard 4
    • Spell Book: +2 level 2 spells
    • Feat: Arcane Armor Training
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device x 2, Perception
  • Level 6 – Wizard 5
    • Spell Book: +2 level 3 spells
    • Bonus Wizard Feat: Craft Wondrous Item
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device x 2, Perception
  • Level 7 – Wizard 6
    • Spell Book: +2 level 3 spells
    • Feat: Extend Spell
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Ride
  • Level 8 – Wizard 7
    • Spell Book: +2 level 4 spells
    • +1 Int = 20 Int
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Knowledge (Planes)
  • Level 9 – Wizard 8
    • Spell Book: +2 level 4 spells
    • Feat: Leadership – Eathan Weaver (Diviner) – Stay at home Mage
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Knowledge (History)
  • Level 10 – Wizard 9
    • Spell Book: +2 level 5 spells
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Knowledge (Engineering)
  • Level 11 – Wizard 10
    • Spell Book: +2 level 5 spells
    • Feat: Improved Counterspell
    • Bonus Wizard Feat: Craft Magic Arms and Armor
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Knowledge (Arcana)
  • Level 12 – Wizard 11
    • Spell Book: +2 level 6 spells
    • +1 Int = 21 Int
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Appraise
  • Level 13 – Wizard 12
    • Spell Book: +2 level 6 spells
    • Feat: Dazing Spell
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Swim
  • Level 14 – Wizard 13
    • Spell Book: +2 level 7 spells
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Climb
  • Level 15 – Wizard 14
    • Spell Book: +2 level 7 spells
    • Feat: Parry Spell
    • Skills: 7 Use Magic Device, Spellcraft, Bluff, Perform, Disable Device, Perception, Intimidate
Cost Item Slot
4,500 Circlet of Persuasion Head
2,500 Eyes of the Eagle Eyes
36,000 Headband of Vast Intellect +6 Headband
9,000 Necklace of Adaptation Neck
25,000 Cloak of Resistance +5 Shoulders
5,200 Vest of Escape Chest
5,850 Mithral Chain Shirt +1 of Shadow Armor
16,000 Belt of Mighty Constitution +4 Waist
180 Assisting Glove Hands
2,500 Ring of Sustenance Ring 1
8,000 Ring of Mind Shielding Ring 2
5,500 Boots of Striding and Springing Feet
22,000 Blade of Luck Weapon
142,380 Worn Gear Total
Other Gear
2,800 Hat of Disguise Head
2,500 Goggles of Minute Seeing Eyes
1,000 Muleback Cords Shoulders
4,800 Slippers of Spider Climbing Feet
3,000 Rod of Metamagic Silent (minor)
3,000 Rod of Metamagic Still (minor)
5,000 Immovable Rod x 2
4,500 Knight’s Pennon of Parley
2,000 Handy Haversack
13,000 Lyre of Building
4,000 Marvelous Pigment
45,600 Other Gear Total
OTHER
7,500 Permanent – Arcane Sight
5,000 Permanent – See Invisible
4,500 Private Purchase
17,000 Other Total
SPELLS
325 Level 1 (25) x 13
3,300 Level 2 (150) x 22
3,625 Level 3 (375) x 7
4,200 Level 4 (700) x 6
1,125 Level 5 (1,125) x 1
1,650 Level 6 (1,650) x 0
0,000 Level 7 (2,275) x 0
14,225 SPELLS TOTAL

795 – Miscelaneous Equipment, rope, bags, rations, adventurer’s stuff.
20,000 – Left over money

Zaris

Dark Tide Eck